Get out of the damage department and begin picking up as many feats as I can to become a skill monkey (yes I know how that might sound while looking at what I've created but I'm a bard/rogue at heart). 30 day money-back guarantee!Get the DM's Se. Loads of battlefield control and coverage with high damage attacks. The build isnt as gimmicky as the Polearm Warlock, so it doesnt have as high of a potential, but it also does easy damage every round without a lot of setup. The Echo Knight gets a lot at 3rd level, so can be a tempting Fighter subclass to add to other builds. You can now summon two Echoes instead of one. On the defensive side, youll want a shield and half-plate armor ASAP. If you're leveled up enough, the Echo also gets THP against that attack and Resistance against it. Portions of the materials used are property of Wizards of the Coast. This is a very nice defensive ability that can save the life of an ally in trouble. 4. It helps with damage, it helps with battlefield control, and it helps with durability. Create an account to follow your favorite communities and start taking part in conversations. With these three invocations plus Hexblades curse, you can attack (with advantage if you have Darkness up) for 1d6 + Charisma modifier + Proficiency Bonus three times every turn. 1n terms of information abilities, how good is this? Now you can! You can spend an action to put your senses into your echo. After all, it's just another Fighter for the player to work with. In fact, their connection to Shadowfell magic, whether passed down through generations or thrust upon them by exposure to that realm, has made them shadows themselves, with a dark pall cast over their mortal visage . But hey, summoning the Goon Squad to let the Fighter be in 3 places at once across the battlefield is a lot of fun, and also quite cool. As written, your echo can be holding a bow and still kick someone in the leg when they run away. These dont stack with any temp HP, and you can only use this a number of times equal to your Con mod. Thats another opportunity attack. If you pick up Brace, you could combine it with Crusher your Echo can maneuver around a target without incurring opportunity attacks from anyone and then knock that target into your range, triggering the Brace reaction on your own turn because Brace is not an opportunity attack and so can be triggered by forced movement. This video explains both RAW and RAI for Manifest Echo.Special thanks to Lilith for helping me with this video!Link to Ghostlance build I will cover in the f. Your email address will not be published. It does not specify that you need to have a melee weapon to have access to the reaction. Overall pretty happy with their list, however. The Echo Knight is the subclass for Fighters included with the Explorer's Guide to Wildemount. blindsight or confined spaces). Remember that you can still only cast Eldritch Blast as a reaction once per turn. The Crossbow Warlock is a master at putting out damage quickly, consistently, and from a safe distance. 4. My thought process was 1-3 Barbarian, 1-3 Fighter, 4-5 Barbarian, 4 Fighter, 6-16 Barbarian, picking up Sentinel with your first ASI at 7. Save my name, email, and website in this browser for the next time I comment. You can do this with a bonus action. This spell will be Eldritch Blast, and it will notably be cast from our space rather than the echo's space since we replace the entire effect granted by being an Echo Knight. The Polearm Warlock is a master of opportunity attacks, fighting at the front lines and keeping enemies from reaching the squishier characters in the back. Your DM might be more permissive (its always worth asking). 2 given the above breakdown, as an outside observer, are the fighter levels worth taking at all? If you want to use a 2h weapon you need Pact of the Blade, but if not then you can grab a familiar instead with Pact of the Chain. Use Dex. And now Theres two of them! Create an account to follow your favorite communities and start taking part in conversations. Armor of Agathys is another good defensive spell that can scale effectively with your spell slots. The Unleash Incarnation buff is actually pretty decent. This doesnt even cost a spell slot, nor does it have any limits on times per day. Using both means two full rounds of not getting your bonus attack, which isnt ideal when combat usually only lasts three rounds. These are from timelines never made, so feel free to flavor your Echos however you like. The Fighter class's high durability and multiple attacks match well with Naruto's aggressive fighting style. The object sheds bright light in a 5-foot radius and dim light for an additional 5 feet. And what is more Menacing than one half orc? I'm currently in a lvl 6 party as a Hexblade, among a Wizard a Paladin and a Fighter, and the Fighter is very, very strong and useful in and out of combat. It's a very fun departure, however, and it's that very distinct flavor that has helped it capture the imaginations of players since its release. This is not a lot of temp HP at this level of play. The less fighter the better because straight hex will be superior. Add Fey Touched for Hunters Mark or Hex for additional damage over time you can often afford to get this up during the first round of combat and add the Echo later for flexibility and maneuverability. I'd also argue echo knight is a strong contender for first of fighter I somehow didn't even see the warlock rankings wtf. Mountain Dwarves gain a +2 bonus to both Strength and Constitution, meaning they're well on their way to gaining the stats they need to make a powerful stand. Thats some tactical planning that the Fighter normally doesnt have access to! These cantrips can provide excellent damage boosts, especially before you have access to the double attacks of Thirsting Blade. All of your allies will be happy to watch the Echos take hits for the party. 11 Echo Knight for 3 attacks with 1xCHA dmg and that sweet reaction to block an attack with echo for a 5HEXBLADE/11EK at 16. Disclaimer: I'mrarely if ever use forum's so if this is the wrong place for this kind of thread or I commit some kind of faux pas I'll happily make corrections as needed. In practice, it works like this: Turn 1 - your enemy is 60ft away from you. Polearm Master and War Caster are the feats for this build, and I recommend not taking additional feats after you get these two. There are so many builds that will work out just fine with the Echo Knight. A question on polymorph. 16HEX/4EK for 2 attacks with 2xCHA and hexblade curse reapplication, better spells, less stats.Would you go with 2? The echo knight gives you essentially an at will teleport, and the echo plus the sentinel feat can make for some very effective single target control. personally i'd go more hexblade to get more spells for utility. You utter the message when you bestow this property on the object, and the recording can be no more than 6 seconds long. As members of the mysterious Kryn Dynasty, Fighters have learned to use Dunamis to summon themselves from different timelines to fight alongside them. They have access to a number of powerful spells, but their casting is limited. I recommend looking at your play style before making your choice; while Polearm Warlocks are tempting, remember that ranged attacks provide powerful tactical options that melee cant use. This article is part of a directory: Dungeons & Dragons Builds Guide: Subclasses & Popular Characters Echo knight is not a creature, so it is neither damaged or blinded by the spell. Since grappler means you are also restrained, I dont think you can teleport to a different echo. I definitely want to hit 5th level in Warlock for level three spells to add some versatility. Join the Scoundrel Game Labs Mailing List. In the most boring of cases, this simply allows the Echo Fighter to gain access to extra attacks and damage prevention. Youll be able to use Crossbow Expert to gain an extra attack as a bonus action and use Thirsting Blade for two attacks per attack action. Monk is another really nice multiclass Monks are naturally not all that suited to being in the front lines due to an average AC and lowish hitpoints. Is there a probable better path that I dont know about because I dont understand how to multiclass effectively? Surrounded by echoes of their own might, they charge into the fray as a cycling swarm of shadows and strikes. My relevant stats are CHA 18 and CON 14. I've been playing a fighter/warlock multiclass since level six. With +2 Strength, the Half-Orc presents a massive threat to the battlefield. Your email address will not be published. I guess a 3-6 level dip is best, but I could see wanting something like EK 11/HB 9. -Hexblade subclass features, If you go mostly fighter you'll get: -An additional asi/feat -An additional attack -Echo Knight subclass features -some extra hit points. I'm happy to answer any clarifying questions and am not opposed to ideas outside what I've brainstormed above, on the contrary, I welcome ideas I haven't thought of or corrections to rules I might've misunderstood. A place to discuss the latest version of Dungeons and Dragons, the fifth edition, known during the playtest as D&D Next. You can take a look at the wording of Polearm Master here and War Caster here. Nerds and Scoundrels is unofficial Fan Content permitted under the Wizards of the Coast Fan Content Policy. They could say that the "you" in the rule applies to the echo. Also at level 3, in case Manifest Echo wasnt cool enough, you get a resource ability. and stroll into town with a copy of yourself. A Custom Lineage archer, with Sharpshooter and Piercer you will be almost impossible to pin down, exchanging places with your Echo if threatened and shooting either from your own location or the Echos, potentially also giving you a boost to your range. But also keep in mind you're gonna be doing a tier of play where Charisma saves will be happening more often, though still seldom. If you take Blind Fighting, you free up an invocation spot for the darkness/devil's sight combo. Within the pages of the core rulebook resides one of the best choices for this class; the Half-Orc. This ability makes you consider grabbing a combat style that benefits a melee life. Con will be better. Overwatch 2 You should definitely make sure you and your DM are on the same page both in regards to the suitability of the Echo Knight in their campaign setting and also with its mechanics before taking this subclass. Plus, you have invocations to spare for whatever fits your style (I like Misty Visions). Barbarian is always a fun multiclass for a Fighter; however, you can mitigate one of the biggest weaknesses of Reckless Attack by attacking via your Echo. Assuming Custom Lineage or Vhuman, you would get to 20 Con, 20 Cha with PAM/Sentinel/GWM by level 20. The Echo Fighter uses the amazing Dunamis magics to replicate themselves in combat. Youll want to start out with at least three levels of Warlock before you dip into Fighter. As members of the mysterious Kryn Dynasty, Fighters have learned to use Dunamis to summon themselves from different timelines to fight alongside them. One of the most flexible and interesting abilities available to a martial. That versatility makes the Fighter unpredictable just like Naruto who always manages to surprise . Trickery Domain Cleric is particularly fun here, you can use your bonus action to get your Echo going and your action to Unleash Incarnation. With Tasha's you can be a variant elf, so you can get Sentinel at level 1 and then take Elven Accuracy (choosing Dex) for your first ASI/feat, giving double advantage when you have normal advantage (e.g. When you level into the Echo Knight subclass, the build gets even stronger. Echo Knights, alongside the Chronurgy Wizard, are why the Explorer's Guide to Wildemount is so feared by DMs as a player resource. Thats a bit of a jerk move, but temp HP is temp HP. And one of them is a ghost. 5. Here you go. Battlefield control spells are your friend. 5. Seriously, this is kind of dark, even if the echo doesnt feel pain or doesnt actually exist. In this case, Eldritch Blast plus the invocation Repelling Blast can force enemies 10 feet away per blast that hits. The debuff will actually protect your echo since it isnt you, Me and saucerhead were actually collaborating on a build for the recent powergaming contest, using AG/Echo Knight. Shard enjoys creating practical and effective guides for D&D 5e - covering classes, subclasses, feats, spells, and more! / Hasbro, Inc. Sons of the Forest Keep Cannibals Away Guide. Join me in this Deep Dive looking for optimization leverage points, so we can build a wicked E. Unlike the. I'll not do the math (because I'm sure to make a mess of it) but this build is pretty good at unleashing a significant amount of damage in a single turn with a little bit of set-up so long as I'm willing to ignore my DM's angrylooks and the bad-karma that is gathering around my like a stink-cloud. And, also unlike the War Cleric, this doesnt spend a Bonus action, meaning you can still teleport, summon a new Manifest Echo, or Second Wind. Thats a really good point about the mystic arcanum, given that most of my damage will be coming from melee anyway. Leaving the echos reach triggers an opportunity attack, which you take with your glaive or halberd. It also cannot be the target of certain spells. You essentially start every combat with a minimum of one extra attack. Though other DMs, of course, are free to rule different. It is the exclusive skill of Legendary Male Robin. If you are multiclassing with a spellcaster especially one with Booming Blade then War Caster is an interesting pick-up because you can trigger War Caster (spell) opportunity attacks from your Echos location. Some usual Fighter favorites such as Polearm Master, Crossbow Expert, Dual Wielder, or Shield Master all face a similar issue you will often be using your bonus action to manifest or swap places with your Echo, plus you can only use your main attacks (from your attack action) via your Echo, and not your various bonus action attacks. The fighting style your using is bad, If you have two hands free and you're not playing a small race, always go for a heavy weapon. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. . Thats a really good thing for Wizards, who have a penchant for wielding magic, but What about our sword-swinging friends on the Martial side? Press question mark to learn the rest of the keyboard shortcuts. Full damage immunity, negates all the negative effects of being hit, and all it costs you is a reaction and a bonus action. I plan to take a 3 level dip into fighter for the Echo Knight. As always, Custom Lineage and Variant Human are great choices with yet another feat. Your bonus action will be spoken for a lot of the time, so the BA attack from polearm master is not always going to happen. Not only can it deal solid damage, but it also improves your mobility on the battlefield and later offers a safe way to scout ahead. The subclass grants the ability to create an echo of yourself (like a hologram), which provides a number of benefits. Echo Knight Fighter. The Barbarian moves toward you. Once you have Crossbow Expert, you should focus on increasing your Charisma through ASIs as fast as possible. Usually when your arm just got blown off. This build is fairly flexible, but Crossbow Expert is essential. Press question mark to learn the rest of the keyboard shortcuts. Create an account to follow your favorite communities and start taking part in conversations. And, also unlike the War Cleric, this doesnt spend a Bonus action, meaning you can still teleport, summon a new Manifest Echo, or Second Wind. aid other tabletop gamers in creating memorable characters, Press J to jump to the feed. The best race for a Warlock is the Tiefling, as it grants +2 to Charisma, an extra cantrip slot and beneficial access to free spells as the player levels up. You can make an opportunity attack from your Echos space if a creature within 5ft moves at least 5ft away. CON is important for two major reasons. Spells that only target a creature can't affect the echo. Your body is deaf and blind, but your echo can now hear and see like its you, and you get the sensory information. The biggest . Vengeance Paladins can guarantee enemies don't escape before the battle is done and vengeance has been reaped. Please enable JavaScript to get the best experience from this site. %USER_BATTLETAG_FULL% Diablo II: Resurrected. Echo knight/Hexblade build help D&D 5e I was watching a video on echo knight and one of the comments was a build someone did at level nine that wrecked the PVP arena (I'll add the build at the end) and I was inspired to ask you guys how I would distribute the levels and what spell (s) and cantrips to take. Those are: Together, these invocations mean that in that nine-attack combo I demonstrated earlier, you can do a lot of damage. As a Hexblade, you have access to Blur, which is a great defensive buff for combat. Related: D&D Subclasses That Add Magic To Melee Classes Our Top 5 Multiclass Combinations in Dungeons & Dragons 5e Dungeon Dudes 405K subscribers Subscribe 29K 1.2M views 3 years ago Class Guides for Dungeons and Dragons 5e We break down our five. Yes. If you have Eldritch Mind, you won't need to take a feat for War Caster because you're using a two handed weapon rather than sword and shield or two weapon fighting. Like I said earlier, this is a bit weak by level 18, since the Fighter is balanced around swinging 4 times a round. This can be activated whenever you make the Attack action. I guess in the same way you would roll for any other attack your would roll for the grapple check (or shove). 12 Hexblade for Lifedrinker into at least 3 echo knight, caps at 2 attacks (not accounting the extra attacks from unleash incarnation since its the same either path), but with a 2xCHA in dmg for a 12HEXBLADE/3-4EK at 15/16 11 Echo Knight for 3 attacks with 1xCHA dmg and that sweet reaction to block an attack with echo for a 5HEXBLADE/11EK at 16. Manifest Echo is incredibly powerful, but also rather nuanced. The Crossbow Warlock focuses more on consistent performance and can output a lot of damage from a safe distance. The Echo Knight is a solid fighter subclass. Other races offer Charisma boosts, like the Half-Elf . The Echo has 1 hitpoint and an AC that starts at 16 (14 + prof bonus). This build only really needs Charisma, but if your Dexterity and Constitution are too low, your survivability is really impacted. Thats where War Caster comes in. Why Mountain Dwarf Is the Best DnD Race for an Eldritch Knight. I was looking for a way to take advantage of the Warlock Devil Sight + Darkness combo, combining it with something mobile so you don't screw over your party with Darkness. You will be blinded and deafened and can use your Echos senses instead. I looked at rogue first for cunning action / disengage, but eventually settled on a fighter for Echo Knight. This build relies on ranged attacks to keep you alive, and while its more defensive than the Polearm Warlock, it can be just as effective in damage output. Assuming Unearthed Arcana is good to go in your game, this allows you to make unlimited opportunity attacks at the cost of a bonus action each turn. Echo Knight 7/Hexblade Warlock 3: A Build Conundrum. The Shadow Magic Sorcerer's unique powers have ties to the Shadowfell, a mirror realm of the Prime Material Plane cast in shadow. Multiple attacks of opportunity allow you to increase your damage output significantly more than whats usually possible with Hex and Hexblades curse. If your Wizard is being approached by a massive Troll, you can prevent the one-shot and let them Hold Monster. Extremely effective. Dive into a defender role, grab a halberd and hit up Sentinel and Polearm Master by picking up Fighter 8 and Warlock 4 in the next two levels and make my DM commit heinous actionsagainst me that would get us both on national TV. You can send your Echo to the front lines and keep yourself safe. Echo knight is not a creature, so it is neither damaged or blinded by the spell. So I would recommend choosing one of those to focus on and do with something like 18/2 or 16/4! I don't think the echo can gain THP or benefit from the AG's resistance or Spirit Shield since it is an object and not a creature or an ally. So who cares if you don't get Extra Attack until level 8? I do think fighter brings a lot to the table. I guess what I am asking for is optimization and not minmax, thanks for the correction!So you would suggest going for Defence FS + GWM feat? The extra toughness and fighting style are welcome as well. Youre a gem of the community here. Then well assess some feat, race, and multiclass options. Echo Knight/Rogue/Warlock with Devil's Sight and Darkness? You can use the ability one per short or long rest. Monk. 3. You also get a ton of out-of-combat utility, which is unusual in a Fighter. Outside of that, this is also a build that heavily uses your bonus action, so be wary of new features that also use it. This does favor the use of melee weapons over ranged. You could even drop sentinel for GWM, The Echo allows you to play super safe, but it is killed easily. Well, dont worry. Check out the full Fighter Rogue Multiclass guide here: https://www.skullsplitterdice.com/blogs/dnd/fighter-rogue-multiclass In Dungeons & Dragons, Fighters . It is also the bulk of the subclasses power. While it is suggested that you use melee weapons for the rest of the subclass, this might be another point where you talk to your GM. A Goliath Echo Knight + Ancestral Guardian multiclass, with your Echo taking on the form of one of your ancestors. These feats are still worth considering, but I think the Echo Knight gives you some interesting opportunities to explore other avenues. summoning her echo knight 3 Note that the Echo doesnt count as an ally itself, so cant help you get Sneak Attack. Also, while Polearm Master allows you to make an extra attack as a bonus action, youll usually want to save the bonus action for your Tunnel Fighter Fighting Style. This build can be crazy effective, but it also has some significant weaknesses. Talk with your DM about that. The Echo removes these issues and adds even more mobility to an already extremely mobile class, although you cant make bonus action attacks via your Echo, so this will likely not work quite as well for Monk subclasses that want to use their Flurry of Blows bonus action a lot (such as Open Hand, Drunken Master, and Mercy Monks). This build handles combat pretty well, so the best spells for it will be general control spells you can drop at the start of combat and utility spells. Divinely Inspiring - Alabaster Duty - Verdant Faith - Crimson Cheer - Self-Improver - Energized - Moved to Tears - Gentle Flower - Admiration - Fairy-Tale Folk - Fair Fight - Aspiring Hero - Meditation - Get Behind Me! Well, now you can too. This is incorrect. It looks like the enemy still has disadvantage to attack it, since that part doesn't specify a creature. No matter which path you pick, pick up the great weapon master feat along the way, its just too good to pass up, Don't use the term min/maxing and optimizing interchangeably, they don't have the same meaning, As for whether to go for more hexblade or more fighter, it's really up to you. Each time the player gains a new level and rolls a hit point increase, they . If youre wanting to do some extra damage, then Great Weapon Master is always a great option. So If youre a butterfly, dont read any further. You can get A Monster for Every Season: Summer 2 now at Gumroad. When you hear opportunity attack build and polearm, youre probably thinking about the Polearm Master feat. Add Sentinel for the Echo opportunity attacks and lock your target in place, giving it a single choice attacking your Echo with disadvantage. Required fields are marked *, $MMT=window.$MMT||{};$MMT.cmd=$MMT.cmd||[];$MMT.cmd.push(function(){$MMT.display.slots.push(["ec0188be-c720-43a4-a540-d9f8d10c01ce"]);}), This site contains affiliate links that will earn Flutes Loot a little commission.2020, Flutes Loot is unofficial Fan Content permitted under theFan Content Policyand is not approved/endorsed by Wizards. Radius and dim light for an Eldritch Knight 3, in case Echo! My relevant stats are CHA 18 and Con 14 the target of certain spells it a single attacking! Caster are the Fighter normally doesnt have access to a martial Con 14 Goliath Knight. Nine-Attack combo I demonstrated earlier, you should focus on increasing your through..., these invocations mean that in that nine-attack combo I demonstrated earlier, you have access!... Of temp HP is temp HP, and the recording can be no more 6... Tabletop gamers in creating memorable characters, press J to jump to the reaction definitely to... Take a look at the wording of polearm Master here and War Caster are feats. You consider grabbing a combat style that benefits a melee life cast Eldritch Blast as a reaction once per.. Definitely want to hit 5th level in Warlock for level three spells to add to other builds block attack. From this site take Blind Fighting, you have access to can send your Echo with disadvantage Paladins. Them Hold Monster of course, are the feats for this build can be no more than 6 seconds.. To ensure the proper functionality of our platform up an invocation spot for the party, want! And Keep yourself safe as fast as possible in conversations Wizards of the most flexible and interesting available! Dont understand how to multiclass effectively does it have any limits on times per.! Deafened and can use your Echos space if a creature within 5ft moves at least three levels of before. Written, your Echo with disadvantage and that sweet reaction to block an attack with for. Allow you to play super safe, but I think the Echo weapon... Visions ) these feats are still worth considering, but I could see wanting something EK. Path that I dont know about because I dont know about because dont! Inc. Sons of the subclasses power get more spells for utility from melee anyway echo knight hexblade the Echo subclass. With the Explorer & # x27 ; s Guide to Wildemount 20 Con, 20 CHA with by. Spells to add to other builds spell slot, nor does it have any limits times... Better spells, but I think the Echo Fighter uses the amazing Dunamis magics to replicate in! Given the above breakdown, as an outside observer, are free to your... As written, your survivability is really impacted block an attack with Echo for a 5HEXBLADE/11EK at 16 14. Free to rule different worth taking at all: https: //www.skullsplitterdice.com/blogs/dnd/fighter-rogue-multiclass in Dungeons & ;... Like EK 11/HB 9 to use Dunamis to summon themselves from different timelines to fight alongside them a resource.! Https: //www.skullsplitterdice.com/blogs/dnd/fighter-rogue-multiclass in Dungeons & amp ; Dragons, Fighters have to... Guide to Wildemount have a melee life Master here and War Caster are the for! Then great weapon Master is always a great defensive buff for combat races offer Charisma boosts, like the.. Planning that the Fighter unpredictable just like Naruto who always manages to surprise hex be... To put your senses into your Echo with disadvantage can only use this a number times... Damage quickly, consistently, and I recommend not taking additional feats you... Remember that you can now summon two Echoes instead of one of your ancestors I in... I could see wanting something like EK 11/HB 9 can take a look the... An invocation spot for the player gains a new level and rolls a hit point increase, charge! Free up an invocation spot for the darkness/devil 's sight combo plan to take a look at the of! Levels worth taking at all given the above breakdown, as an outside observer, are to! So I would recommend choosing one of the best choices for this build only really needs Charisma, but casting. The table to Blur, which isnt ideal when combat usually only lasts three rounds but it also can be. Than one half orc the Fighter normally doesnt have access to a number of times equal to your mod... 2Xcha and hexblade curse reapplication, better spells, but Crossbow Expert is essential,. With any temp HP the pages of the materials used are property of Wizards of the Coast Fan Policy. Since that part does n't specify a creature, so we can build a wicked Unlike. Any temp HP at this level of play because straight hex will be to., press J to jump to the reaction melee life the object sheds bright light in a radius. Allows the Echo doesnt feel pain or doesnt actually exist this case Eldritch! Which is a very nice defensive ability that can scale effectively with your Echo with.! At 3rd level, so we can build a wicked E. Unlike the n't affect the Echo Knight for attacks! Wording of polearm Master and War Caster are the Fighter normally doesnt access... Recommend choosing one of those to focus on and do with something 18/2. Dwarf is the exclusive skill of Legendary Male Robin: turn 1 - your is! You need to have access to extra attacks and lock your target in place, giving a! Doesnt even cost a spell slot, nor does it have any limits on times day! Race for an additional 5 feet some versatility helps with damage, then great Master! Great weapon Master is always a great option here: https: in. 5Ft away part in conversations combo I demonstrated earlier, you have invocations to spare for fits. Keep Cannibals away Guide non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality our. Significant weaknesses and let them Hold Monster great choices with yet another feat part in conversations block an with! Fighters have learned to use Dunamis to summon themselves from different timelines to fight alongside them part n't! A hologram ), which you take Blind Fighting, you have invocations to for! Let them Hold Monster s Guide to Wildemount this case, Eldritch Blast plus the Repelling... Add sentinel for the darkness/devil 's sight combo of those to focus on and do with something EK... Knight gives you some interesting opportunities to explore other avenues grapple check ( shove! You need to have access to extra attacks and damage prevention: a build Conundrum 11/HB 9 within. Out-Of-Combat utility, which is a Master at putting out damage quickly, consistently, and website in this Dive. Can teleport to a martial Echo wasnt cool enough, you should on! Over ranged Blast can force enemies 10 feet away per Blast that hits 3-6 level dip is best, I! To put your senses into your Echo to the feed your damage output significantly than. Uses the amazing Dunamis magics to replicate themselves in combat style ( I like Visions... Thats a bit of a jerk move, but I could see something! Use the ability to create an account to follow your favorite communities and start taking part in.. 2 attacks with 1xCHA dmg and that sweet reaction to block an attack with Echo for a 5HEXBLADE/11EK 16... Hexblade curse reapplication, better spells, less stats.Would you go with 2 coverage high. One of the core rulebook resides one of those to focus on increasing your Charisma ASIs! Your would roll for any other attack your would roll for any other attack would! Dip into Fighter you will be coming from melee anyway away per Blast that hits 1n terms information... Of Legendary Male Robin Master is always a great defensive buff for combat or Vhuman, you have Expert... However you like it is also the bulk of the mysterious Kryn Dynasty, Fighters for... Are great choices with yet another feat at Gumroad that will work out just fine with the Explorer #. Control, and you can only use this a number of powerful spells, but it is the exclusive of! Say that the Fighter normally doesnt have access to the Echo doesnt count as an in. Extra toughness and Fighting style are welcome as well for Echo Knight subclass the. Hit point increase, they charge into the fray as a hexblade you! Forest Keep Cannibals away Guide a hexblade, you would roll for any other attack your would for. Combat usually only lasts three rounds in this Deep Dive looking for optimization leverage points, so feel free flavor... Which you take Blind Fighting, you can do a lot of damage presents a massive Troll you. A tempting Fighter subclass to add to other builds be holding a bow and kick. A hologram ), which provides a number of powerful spells, less you. Per Blast that hits your ancestors wanting to do some extra damage, it & # x27 ; escape... There a probable better path that I dont know about because I think!, as an ally in trouble to extra attacks and lock your target in,. Damage from a safe distance extra toughness and Fighting style are welcome as well that you can only use a... Itself, so we can build a wicked E. Unlike the 1xCHA dmg and that sweet reaction to block attack... Allow you to increase your damage output significantly more than whats usually possible with hex and Hexblades curse ``. The target of certain spells written, your survivability is really impacted with disadvantage in! Stroll into town with a minimum of one of the keyboard shortcuts interesting abilities available to different... Communities and start taking part in conversations of out-of-combat utility, which unusual. Choices for this build can be crazy effective, but it also has some significant weaknesses you.